Dragon Age Beginnings

The Dalish Curse
part 2

While staying in Vintiver Antonio was visited by the Town Warden, Tarl Dale as well as being joined by Gui, an Orlesian. Antonio and Gui made their way out to the farm where the rest of the companions were stayng and prepared to follow Eshara to the shrine she had escaped from.

The party left the farm and after a short time were set upon by angry villagers led by the town blacksmith, Coulan. Scaring most of them away and knocking 2 out, including Coulan, they continued on arriving at the old elvish camp. They discovered footprints and debris indicating that survivors had been led away.

Camping at the site with glyphs of protection they were attacked by a number of blighted creatures which after a bloody fight they managed to defeat. they are now preparing to head into the thick Brecelian Forest to find the shrine and any survivors.

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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